Reaver: Difference between revisions
From Jupiter Hell Classic Wiki
Omega Tyrant (talk | contribs) (Created page with "{{infostrat switch}} {{Monsters| monster_name=Reaver| monster_looks=<font color="magenta"><b>c</b></font>| monster_hp=25| monster_ac=2| monster_acc=+3 melee| monster_melee=4d3 = 4-12 = 8 avg| monster_projectile=None| monster_speed=120%| monster_dlvl=4; Callisto, Io, Dante| monster_xp=68| monster_inventory=None| monster_pickup=No| monster_doors=No| monster_atkchance=N/A| monster_abilities=Has -1 vision range.| monster_description=''Reavers, strong, tough a...") |
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Latest revision as of 23:23, 12 August 2025
| Strategy:}}|[[{{#sub:Reaver|9}}|Game Data]]|Game Data}} | Strategy:}}|Strategy|Strategy}} |
| Reaver | ||
| Appearance: | c | |
| Health: | 25 | |
| Armor: | 2 | |
| Accuracy: | +3 melee | |
| Melee Damage: | 4d3 = 4-12 = 8 avg | |
| Projectile Damage: | None | |
| Speed: | 120% | |
| Standard Depth: | 4; Callisto, Io, Dante | |
| Experience Value: | 68 | |
| Inventory: | None | |
| AI habits: | Uses items: | No |
| Uses doors: | No | |
| Attack %: | N/A | |
| Special abilities: | Has -1 vision range. | |
| Ingame description: | Reavers, strong, tough and eager to rip your head off... | |
| Comments/special: | Will run through any fluids to reach the player, despite having no immunity to fluids. If one Reaver is aggro'd towards a target, whether the player or another monster through infighting, all other Reavers in its vicinity will become aggressive against said target. | |