Traits
From Jupiter Hell Classic Wiki
Basic Traits
Basic Traits are available to all classes and can be selected from the start.
Skilled
| Marine | Scout | Technician | |
|---|---|---|---|
| Rank 1 | +50% Adrenaline duration bonus, heal 15% on level enter |
+50% Stealth duration bonus | +50% drone health |
| Rank 2 | heal 20% on level enter, Adrenaline damage bonus +35% |
Stealth damage bonus increased to +100% | +100% drone health, deploy drone twice as fast |
| Rank 3 | Adrenaline damage bonus +50%, Adrenaline duration +100% |
Stealth duration +100% | +200% drone health |
Ironman
Hellrunner
Tough as Nails
Son of a Bitch
Reloader
Eagle Eye
Brute
Son of a Gun
Advanced Traits
Advanced Traits require 2 ranks in their prerequisite trait before they can be selected. Each class has access to 8 Advanced Traits, and will be able to ignore the prerequisite for one of them.
Badass
Prereq: 2 TaN OR Marine
Berserker
Prereq: 2 Bru
Gunslinger
Prereq: 2 SoG
Intuition
Prereq: 2 EE OR Scout
Whizkid
Prereq: 2 Skl OR Technician
Juggler
Prereq: 2 HR
Not available on Marine
Hoarder
Prereq: 2 Rel
Not available on Marine or Technician
Sustained Fire
Prereq: 2 SoB
Angry Mo-fo
Prereq: 2 TaN
Not available on Scout or Technician
Army Surplus
Prereq: 2 Iro
Not available on Scout
Master Traits
Master Traits are unique to each class.