Callisto Mines: Difference between revisions

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(Created page with "Callisto Mines is a branch location accessible from Callisto L3. == Layout == Callisto Dig Site typically contains wide open terrain, with rectangular buildings that have a single entrance each. The outdoor areas contain hard cover in the form of crate walls, and forklifts which provide soft cover and can be broken for occasional armor shards. == Enemies == Callisto Dig Site contains a larger proportion of demon enemies (medusalings, fiends, reavers...")
 
 
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== Layout ==
== Layout ==


Callisto Dig Site typically contains wide open terrain, with rectangular buildings that have a single entrance each. The outdoor areas contain hard cover in the form of crate walls, and forklifts which provide soft cover and can be broken for occasional armor shards.
The Callisto Mines typically contain wide open terrain, with rectangular buildings that have a single entrance each. The outdoor areas contain hard cover in the form of crate walls, and forklifts which provide soft cover and can be broken for occasional armor shards.


== Enemies ==
== Enemies ==


Callisto Dig Site contains a larger proportion of demon enemies (medusalings, fiends, reavers, and ravagers). Human enemies are present in a lower proportion, leading to potential shortages of ammo.
Callisto Mines contains a larger proportion of demon enemies (medusalings, fiends, reavers, and ravagers). Former human enemies are present in a lower proportion, leading to potential shortages of ammo.


== Events ==
== Events ==


Some levels in Callisto Dig Site will spawn as Caves, indicated by the floor mood "Twisted passageways carry the smell of death." These floors will contain _only_ demonic enemies, all of the same species (typically all fiends and fire fiends, but all medusalings or all reavers may be possible, depending on difficulty). In cave levels, loot is generated differently: there are no chests, and equipment drops are much more abundant.
Some levels in Callisto Mines will spawn as Caves, indicated by the floor mood "Twisted passageways carry the smell of death." These floors will contain _only_ demonic enemies, all of the same species (typically all fiends and fire fiends, but all medusalings or all reavers may be possible, depending on difficulty). In cave levels, loot is generated differently: there are no chests, and equipment drops are much more abundant.


== Special Level ==
== Special Level ==


Callisto Dig Site L2 contains a staircase to [[Callisto Anomaly]].
Callisto Mines L2 contains a staircase to [[Callisto Anomaly]].

Latest revision as of 21:48, 6 October 2026

Callisto Mines is a branch location accessible from Callisto L3.

Layout

The Callisto Mines typically contain wide open terrain, with rectangular buildings that have a single entrance each. The outdoor areas contain hard cover in the form of crate walls, and forklifts which provide soft cover and can be broken for occasional armor shards.

Enemies

Callisto Mines contains a larger proportion of demon enemies (medusalings, fiends, reavers, and ravagers). Former human enemies are present in a lower proportion, leading to potential shortages of ammo.

Events

Some levels in Callisto Mines will spawn as Caves, indicated by the floor mood "Twisted passageways carry the smell of death." These floors will contain _only_ demonic enemies, all of the same species (typically all fiends and fire fiends, but all medusalings or all reavers may be possible, depending on difficulty). In cave levels, loot is generated differently: there are no chests, and equipment drops are much more abundant.

Special Level

Callisto Mines L2 contains a staircase to Callisto Anomaly.