Traits: Difference between revisions

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(Created page with "= Basic Traits = Basic Traits are available to all classes and can be selected from the start. === Skilled === === Ironman === === Hellrunner === === Tough as Nails === === Son of a Bitch === === Reloader === === Eagle Eye === === Brute === === Son of a Gun === = Advanced Traits = Advanced Traits require 2 ranks in their prerequisite trait before they can be selected. Each class has access to 8 Advanced Traits, and will be able to ignore the prerequisite for one of them...")
 
 
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Basic Traits are available to all classes and can be selected from the start.
Basic Traits are available to all classes and can be selected from the start.
=== Skilled ===
=== Skilled ===
{| class="wikitable"
! !! Marine !! Scout !! Technician
|-
! Rank 1
| +50% Adrenaline duration bonus, <br>heal 15% on level enter || +50% Stealth duration bonus || +50% drone health
|-
! Rank 2
| heal 20% on level enter, <br>Adrenaline damage bonus +35% || Stealth damage bonus increased to +100% || +100% drone health, <br>deploy drone twice as fast
|-
! Rank 3
| Adrenaline damage bonus +50%, <br>Adrenaline duration +100% || Stealth duration +100% || +200% drone health
|}
=== Ironman ===
=== Ironman ===
=== Hellrunner ===
=== Hellrunner ===
Line 12: Line 25:


= Advanced Traits =
= Advanced Traits =
Advanced Traits require 2 ranks in their prerequisite trait before they can be selected. Each class has access to 8 Advanced Traits, and will be able to ignore the prerequisite for one of them.
Advanced Traits require 2 ranks in their prerequisite trait before they can be selected. Each class has access to 8 Advanced Traits, and will be able to ignore the prerequisite trait for one of them.
=== Badass ===
=== Badass ===
Prereq: 2 TaN OR Marine
Prereq: TaN 2 OR Marine
=== Berserker ===
=== Berserker ===
Prereq: 2 Bru
Prereq: Bru 2
=== Gunslinger ===
=== Gunslinger ===
Prereq: 2 SoG
Prereq: SoG 2
=== Intuition ===
=== Intuition ===
Prereq: 2 EE OR Scout
Prereq: EE 2 OR Scout
=== Whizkid ===
=== Whizkid ===
Prereq: 2 Skl OR Technician
Prereq: Skl 2 OR Technician
=== Juggler ===
=== Juggler ===
Prereq: 2 HR
Prereq: HR 2


Not available on Marine
Not available on Marine
=== Hoarder ===
=== Hoarder ===
Prereq: 2 Rel
Prereq: Rel 2


Not available on Marine or Technician
Not available on Marine or Technician
=== Sustained Fire ===
=== Sustained Fire ===
Prereq: 2 SoB
Prereq: SoB 2
=== Angry Mo-fo ===
=== Angry Mo-fo ===
Prereq: 2 TaN
Prereq: TaN 2


Not available on Scout or Technician
Not available on Scout or Technician
=== Army Surplus ===
=== Army Surplus ===
Prereq: 2 Iro
Prereq: Iro 2


Not available on Scout
Not available on Scout


= Master Traits =
= Master Traits =
Master Traits are unique to each class.
Master Traits are unique to each class. You can only select a single Master trait, and each rank can only be chosen once your character reaches a minimum level: rank 1 at level 6, rank 2 at level 9, and rank 3 at level 12.
== Marine ==
== Marine ==
=== VAMPYRE ===
=== VAMPYRE ===
Prereq: TaN 2, Bad 1
=== BULLETSTORM ===
=== BULLETSTORM ===
Prereq: SoB 2, EE 1
=== ARMY OF THE DEAD ===
=== ARMY OF THE DEAD ===
Prereq: Rel 2, Bad 1
=== AMMOCHAIN ===
=== AMMOCHAIN ===
Prereq: SF 1
=== SURVIVALIST ===
=== SURVIVALIST ===
Prereq: Iro 2, Skl 1


== Scout ==
== Scout ==
=== BLADEMASTER ===
=== BLADEMASTER ===
Prereq: HR 1, Bru 2
=== GUN KATA ===
=== GUN KATA ===
Prereq: DG 1, HR 1
=== GUNRUNNER ===
=== GUNRUNNER ===
Prereq: HR 2
=== SNIPER ===
=== SNIPER ===
Prereq: EE 2, Int 1
=== GHOST ===
=== GHOST ===
Prereq: Skl 2, Int 1


== Technician ==
== Technician ==
=== BLADEDANCER ===
=== BLADEDANCER ===
Prereq: Bru 2, HR 2
=== SHARPSHOOTER ===
=== SHARPSHOOTER ===
Prereq: SoG 2, EE 2
=== FIREANGEL ===
=== FIREANGEL ===
Prereq: Rel 2, Iro 2
=== ENTRENCHMENT ===
=== ENTRENCHMENT ===
Prereq: TaN 2, SoB 2
=== WIZARD ===
=== WIZARD ===
Prereq: WK 2, Skl 2

Latest revision as of 07:21, 23 January 2026

Basic Traits

Basic Traits are available to all classes and can be selected from the start.

Skilled

Marine Scout Technician
Rank 1 +50% Adrenaline duration bonus,
heal 15% on level enter
+50% Stealth duration bonus +50% drone health
Rank 2 heal 20% on level enter,
Adrenaline damage bonus +35%
Stealth damage bonus increased to +100% +100% drone health,
deploy drone twice as fast
Rank 3 Adrenaline damage bonus +50%,
Adrenaline duration +100%
Stealth duration +100% +200% drone health

Ironman

Hellrunner

Tough as Nails

Son of a Bitch

Reloader

Eagle Eye

Brute

Son of a Gun

Advanced Traits

Advanced Traits require 2 ranks in their prerequisite trait before they can be selected. Each class has access to 8 Advanced Traits, and will be able to ignore the prerequisite trait for one of them.

Badass

Prereq: TaN 2 OR Marine

Berserker

Prereq: Bru 2

Gunslinger

Prereq: SoG 2

Intuition

Prereq: EE 2 OR Scout

Whizkid

Prereq: Skl 2 OR Technician

Juggler

Prereq: HR 2

Not available on Marine

Hoarder

Prereq: Rel 2

Not available on Marine or Technician

Sustained Fire

Prereq: SoB 2

Angry Mo-fo

Prereq: TaN 2

Not available on Scout or Technician

Army Surplus

Prereq: Iro 2

Not available on Scout

Master Traits

Master Traits are unique to each class. You can only select a single Master trait, and each rank can only be chosen once your character reaches a minimum level: rank 1 at level 6, rank 2 at level 9, and rank 3 at level 12.

Marine

VAMPYRE

Prereq: TaN 2, Bad 1

BULLETSTORM

Prereq: SoB 2, EE 1

ARMY OF THE DEAD

Prereq: Rel 2, Bad 1

AMMOCHAIN

Prereq: SF 1

SURVIVALIST

Prereq: Iro 2, Skl 1

Scout

BLADEMASTER

Prereq: HR 1, Bru 2

GUN KATA

Prereq: DG 1, HR 1

GUNRUNNER

Prereq: HR 2

SNIPER

Prereq: EE 2, Int 1

GHOST

Prereq: Skl 2, Int 1

Technician

BLADEDANCER

Prereq: Bru 2, HR 2

SHARPSHOOTER

Prereq: SoG 2, EE 2

FIREANGEL

Prereq: Rel 2, Iro 2

ENTRENCHMENT

Prereq: TaN 2, SoB 2

WIZARD

Prereq: WK 2, Skl 2