9mm SMG: Difference between revisions
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| weapon_afire=[[aimed]] | | weapon_afire=[[aimed]] | ||
| weapon_areload=[[dual]] | | weapon_areload=[[dual]] | ||
| weapon_get=Random (3+). | | weapon_get=Random (3+), starting weapon for a Heavy in standard game and in most challenges. | ||
| weapon_quote=None | | weapon_quote=None | ||
| weapon_looks=Unknown | | weapon_looks=Unknown | ||
Revision as of 22:43, 6 October 2026
| 9mm SMG - Rapid-fire Family | |
| Damage: | 1d5x4/4-20 |
| Average Damage: | 3x5=15 |
| Damage Type: | Bullet |
| Accuracy: | +2 |
| Base Fire Time: | Unknown |
| Base Reload Time: | 1.0 seconds |
| Clip Size: | 16 |
| Ammunition: | 9mm bullet |
| Alternate Fire: | aimed |
| Alternate Reload: | dual |
| How to get it: | Random (3+), starting weapon for a Heavy in standard game and in most challenges. |
| Quote on pickup: | None |
| Appearance: | Unknown |
| Ingame Description: | Standard military submachine gun, using universal 9mm ammo. Sprays a lot of lead, but barely hits anything. |
| Comments/special: | N/A |
| Source: | N/A |