Traits

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Basic Traits

Basic Traits are available to all classes and can be selected from the start.

Skilled

Marine Scout Technician
Rank 1 +50% Adrenaline duration bonus,
heal 15% on level enter
+50% Stealth duration bonus +50% drone health
Rank 2 heal 20% on level enter,
Adrenaline damage bonus +35%
Stealth damage bonus increased to +100% +100% drone health,
deploy drone twice as fast
Rank 3 Adrenaline damage bonus +50%,
Adrenaline duration +100%
Stealth duration +100% +200% drone health

Ironman

Hellrunner

Tough as Nails

Son of a Bitch

Reloader

Eagle Eye

Brute

Son of a Gun

Advanced Traits

Advanced Traits require 2 ranks in their prerequisite trait before they can be selected. Each class has access to 8 Advanced Traits, and will be able to ignore the prerequisite for one of them.

Badass

Prereq: 2 TaN OR Marine

Berserker

Prereq: 2 Bru

Gunslinger

Prereq: 2 SoG

Intuition

Prereq: 2 EE OR Scout

Whizkid

Prereq: 2 Skl OR Technician

Juggler

Prereq: 2 HR

Not available on Marine

Hoarder

Prereq: 2 Rel

Not available on Marine or Technician

Sustained Fire

Prereq: 2 SoB

Angry Mo-fo

Prereq: 2 TaN

Not available on Scout or Technician

Army Surplus

Prereq: 2 Iro

Not available on Scout

Master Traits

Master Traits are unique to each class.

Marine

VAMPYRE

BULLETSTORM

ARMY OF THE DEAD

AMMOCHAIN

SURVIVALIST

Scout

BLADEMASTER

GUN KATA

GUNRUNNER

SNIPER

GHOST

Technician

BLADEDANCER

SHARPSHOOTER

FIREANGEL

ENTRENCHMENT

WIZARD