Combat shotgun

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Revision as of 17:28, 10 October 2025 by Serrukh (talk | contribs) (Created page with "{{infostrat switch}} {{ranged weapon| weapon_name=Combat shotgun - Shotgun Family| weapon_dmg=6d3/6-18, normal shotgun blast| weapon_avgdmg=12 x 0.95 = 11| weapon_dmgtype=Shred| weapon_accuracy=+0| weapon_ftime=1.0 second| weapon_rtime=1.0 seconds| weapon_clip=5| weapon_ammo=12ga shell| weapon_afire=None| weapon_areload=Full reload| weapon_get= weapon_quote=''Pump'n'roll''| weapon_looks=<font color="blue"><b>}</b><...")
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Strategy:}}|[[{{#sub:Combat shotgun|9}}|Game Data]]|Game Data}} Strategy:}}|Strategy|Strategy}}
Combat shotgun - Shotgun Family
Damage: 6d3/6-18, normal shotgun blast
Average Damage: 12 x 0.95 = 11
Damage Type: Shred
Accuracy: +0
Base Fire Time: 1.0 second
Base Reload Time: 1.0 seconds
Clip Size: 5
Ammunition: 12ga shell
Alternate Fire: None
Alternate Reload: Full reload
How to get it: weapon_quote=Pump'n'roll
Quote on pickup: unknown
Appearance: }
Ingame Description: Nothing beats the sound of pumping a combat shotgun.
Comments/special: The combat shotgun must be pumped after shot in order to fire the next shell in the clip. You can pump the shotgun by moving or by reloading. When not pumping, reloading only reloads one shell at a time. The amount of time it takes to pump the shotgun isn't affected by reload time modifiers like mods and Reloader.
Source: Real life