From Jupiter Hell Classic Wiki
Strategy:}}|[[{{#sub:Reaver|9}}|Game Data]]|Game Data}}
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Strategy:}}|Strategy|Strategy}}
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Reaver
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Appearance:
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c
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Health:
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25
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Armor:
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2
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Accuracy:
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+3 melee
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Melee Damage:
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4d3 = 4-12 = 8 avg
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Projectile Damage:
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None
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Speed:
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120%
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Standard Depth:
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4; Callisto, Io, Dante
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Experience Value:
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68
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Inventory:
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None
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AI habits:
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Uses items:
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No
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Uses doors:
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No
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Attack %:
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N/A
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Special abilities:
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Has -1 vision range.
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Ingame description:
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Reavers, strong, tough and eager to rip your head off...
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Comments/special:
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Will run through any fluids to reach the player, despite having no immunity to fluids. If one Reaver is aggro'd towards a target, whether the player or another monster through infighting, all other Reavers in its vicinity will become aggressive against said target.
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