Tactical rocket launcher: Difference between revisions

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   | weapon_ftime      = 1 second
   | weapon_ftime      = 1 second
   | weapon_rtime      = 0.6 seconds
   | weapon_rtime      = 0.6 seconds
   | weapon_clip        = 1
   | weapon_clip        = 3
   | weapon_ammo        = Rockets  
   | weapon_ammo        = Rockets  
   | weapon_afire      = [[Rocket jump]]
   | weapon_afire      = [[Rocket jump]]
   | weapon_areload    = None
   | weapon_areload    = None
   | weapon_get        = [[Assemblies|Assembly]]: any [[Rocket launcher]] + BBB
   | weapon_get        = [[Assemblies|Assembly]]: Any [[Rocket launcher]] + BBB
   | weapon_quote      = N/A
   | weapon_quote      = N/A
   | weapon_looks      =  
   | weapon_looks      =  
   | weapon_description = Military RPG. When you need to make sure something dies and stays dead.
   | weapon_description = Military RPG. When you need to make sure something dies and stays dead.
   | weapon_other      = Reloads its whole magazine at once, auto-hit makes it 100% accurate as long as the target is not out of vision.
   | weapon_other      = Reloads its whole magazine at once, auto-hit makes it 100% accurate as long as the target is not out of vision.
This assembly is only compatible with the actual rocket launcher, and its ADV versions. Other "rocket launchers", such as the ERLS or missile launcher, are not compatible.
   | weapon_source      = Real life
   | weapon_source      = Real life
  }}
  }}

Latest revision as of 03:59, 21 May 2026

Game Data Strategy
Tactical rocket launcher
Damage: 6d6 / 6-36, Radius 2
Average Damage: 21
Damage Type: Fire
Accuracy: +4, Auto-hit
Base Fire Time: 1 second
Base Reload Time: 0.6 seconds
Clip Size: 3
Ammunition: Rockets
Alternate Fire: Rocket jump
Alternate Reload: None
How to get it: Assembly: Any Rocket launcher + BBB
Quote on pickup: N/A
Appearance:
Ingame Description: Military RPG. When you need to make sure something dies and stays dead.
Comments/special: Reloads its whole magazine at once, auto-hit makes it 100% accurate as long as the target is not out of vision.

This assembly is only compatible with the actual rocket launcher, and its ADV versions. Other "rocket launchers", such as the ERLS or missile launcher, are not compatible.

Source: Real life