Tactical rocket launcher

From Jupiter Hell Classic Wiki
Jump to: navigation, search
Game Data Strategy
Tactical rocket launcher
Damage: 6d6 / 6-36, Radius 2
Average Damage: 21
Damage Type: Fire
Accuracy: +4, Auto-hit
Base Fire Time: 1 second
Base Reload Time: 0.6 seconds
Clip Size: 3
Ammunition: Rockets
Alternate Fire: Rocket jump
Alternate Reload: None
How to get it: Assembly: Any Rocket launcher + BBB
Quote on pickup: N/A
Appearance:
Ingame Description: Military RPG. When you need to make sure something dies and stays dead.
Comments/special: Reloads its whole magazine at once, auto-hit makes it 100% accurate as long as the target is not out of vision.
Source: Real life