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A specific set of [[Mods]] can be added to [[weapons]], [[armor]], and [[boots]] to create assemblies, adding bonuses or changing the mechanics of the item. When adding a firestorm mod to a weapon that normally doesn't accept one, like when creating a demolition ammo [[9mm pistol]], it must be the final mod in the assembly. The mods are as follows:
A specific set of [[mods]] can be added to [[weapons]], [[armor]], and [[boots]] to create assemblies, adding bonuses or changing the mechanics of the item. When adding a firestorm mod to a weapon that normally doesn't accept one, like when creating a demolition ammo [[9mm pistol]], it must be the final mod in the assembly. The mods are as follows:


* '''<span style="color:cyan">A</span>'''gility
* '''<span style="color:cyan">A</span>'''gility
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* [[gatling gun]] any chain-fire weapon + ('''<span style="color:royalblue">B</span><span style="color:royalblue">B</span>''')
* [[gatling gun]] any chain-fire weapon + ('''<span style="color:royalblue">B</span><span style="color:royalblue">B</span>''')
* [[micro launcher]] any explosive weapon + ('''<span style="color:cyan">A</span><span style="color:royalblue">B</span>''')
* [[micro launcher]] any explosive weapon + ('''<span style="color:cyan">A</span><span style="color:royalblue">B</span>''')
* [[tactical shotgun]] combat shotgun + ('''<span style="color:cyan">A</span><span style="color:royalblue">B</span>''')
* [[tactical shotgun]] combat shotgun + ('''<span style="color:cyan">A</span><span style="color:red">P</span>''')
* [[tactical armor]] armor + ('''<span style="color:cyan">A</span><span style="color:cyan">A</span>''')
* [[tactical armor]] armor + ('''<span style="color:cyan">A</span><span style="color:cyan">A</span>''')
* [[tactical boots]] boots + ('''<span style="color:cyan">A</span><span style="color:cyan">A</span>''')
* [[tactical boots]] boots + ('''<span style="color:cyan">A</span><span style="color:cyan">A</span>''')

Latest revision as of 20:46, 8 September 2025

A specific set of mods can be added to weapons, armor, and boots to create assemblies, adding bonuses or changing the mechanics of the item. When adding a firestorm mod to a weapon that normally doesn't accept one, like when creating a demolition ammo 9mm pistol, it must be the final mod in the assembly. The mods are as follows:

  • Agility
  • Bulk
  • Power
  • Firestorm
  • Sniper
  • Onyx
  • Nano

Basic assemblies

Advanced assemblies

Master assemblies