From Jupiter Hell Classic Wiki
| Tactical rocket launcher
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| Damage:
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6d6 / 6-36, Radius 2
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| Average Damage:
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21
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| Damage Type:
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Fire
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| Accuracy:
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+4, Auto-hit
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| Base Fire Time:
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1 second
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| Base Reload Time:
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0.6 seconds
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| Clip Size:
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1
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| Ammunition:
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Rockets
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| Alternate Fire:
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Rocket jump
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| Alternate Reload:
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None
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| How to get it:
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Assembly: any Rocket launcher + BBB
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| Quote on pickup:
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N/A
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| Appearance:
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| Ingame Description:
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Military RPG. When you need to make sure something dies and stays dead.
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| Comments/special:
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Reloads its whole magazine at once, auto-hit makes it 100% accurate as long as the target is not out of vision.
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| Source:
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Real life
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