New pages
- 19:34, 20 December 2025 The Warehouse (hist | edit) [923 bytes] Damned Registrations (talk | contribs) (Created page with "The Warehouse is a special location accessible from Io L4. == Layout == The level is a long strip. On the east side are the entrance and exit stairs in some small rooms. The bulk of the layout is a maze of crates which make for good cover, though by this point they will be easily destroyed by many attacks. On the far west end are a few rooms, including the reward room. There's also a small room in the very centre of the level with a bit of lava in it,...")
- 22:08, 11 December 2025 Noxious Hollow (hist | edit) [768 bytes] Ruin368 (talk | contribs) (Created page with "Noxious Hollow is a special location accessible from Mephitic Mines L2. == Layout == Noxious Hollow is a single room that is broken up by winding walls. There is also a limited field of view and seen tiles will not stay in the fog of war. The stairs are near where you enter and will take you back to IO L5. There is a warp pad that does not warp you away when stepped on somewhere in the level that is how you reap the rewards of this place. == En...")
- 21:15, 11 December 2025 Asterius Breach (hist | edit) [1,050 bytes] Ruin368 (talk | contribs) (Created page with "Asterius Breach is a special location accessible from Asterius Habitat L2. == Layout == Asterius Breach is split into five rooms. The entry is barren and leads to the ante-chamber which also contains nothing. The main chamber which dominates most of the map and then a exit and reward chamber. === The Entryway === No special items or enemies on the landing pad or the first room. === The Main Chamber === Contains two pools of blood that are split no...")
- 20:26, 11 December 2025 Mimir Arena (hist | edit) [1,119 bytes] Ruin368 (talk | contribs) (Created page with "Mimir Arena is a special location accessible from Mimir Habitat L2. == Layout == Valhalla Control is a circular arena with columns placed around the middle of it. There are 3 doors along each wall with the middle east and west doors starting locked. These lead to the exit/reward hallways on each side. The other doors are single square rooms. === The Arena === A circular space that is most of the level. It has columns that follow another smaller circ...")
- 05:55, 16 November 2025 Traits (hist | edit) [2,293 bytes] Pygmy (talk | contribs) (Created page with "= Basic Traits = Basic Traits are available to all classes and can be selected from the start. === Skilled === === Ironman === === Hellrunner === === Tough as Nails === === Son of a Bitch === === Reloader === === Eagle Eye === === Brute === === Son of a Gun === = Advanced Traits = Advanced Traits require 2 ranks in their prerequisite trait before they can be selected. Each class has access to 8 Advanced Traits, and will be able to ignore the prerequisite for one of them...")
- 04:19, 16 November 2025 Warlock (hist | edit) [662 bytes] Pygmy (talk | contribs) (Created page with "{{infostrat switch}} {{Monsters| monster_name=Warlock| monster_looks=| monster_hp=70| monster_ac=2| monster_acc=| monster_melee=4d3 = 4-12 = 8 avg| monster_projectile=20d1 = 20; fire damage, radius 1| monster_speed=130%| monster_dlvl=; Io, Dante| monster_xp=992| monster_inventory=None| monster_pickup=No| monster_doors=No| monster_atkchance=N/A| monster_abilities=Revives nearby enemy corpses.| monster_description=''The worst thing you can encounter. With some unho...")
- 04:11, 16 November 2025 Enemies (hist | edit) [519 bytes] Pygmy (talk | contribs) (Created page with "===Enemies=== * former human * former sergeant * former captain * former guard * former inmate * former grenadier * fiend * fire fiend * reaver * medusaling * ravager * medusa * corrupted grunt * corrupted sergeant * corrupted captain * ice fiend * ice reaver * glacimedaling * armored ravager * glacimeda * toxic fiend * toxic reaver * warlock ===Bosses=== * archreaver * [...")
- 19:46, 15 October 2025 Assault rifle (hist | edit) [642 bytes] Serrukh (talk | contribs) (Created page with "{{ranged weapon | weapon_name=Assault rifle - Rapid-fire Family | weapon_dmg=1d7x3/3-21 | weapon_avgdmg=4x3=12 | weapon_dmgtype=Bullet | weapon_accuracy=+3 | weapon_ftime=Unknown | weapon_rtime=1.5 seconds | weapon_clip=18 | weapon_ammo=7.62 bullet | weapon_afire=None | weapon_areload=None | weapon_get=Random (?+), dropped by hellish grunts. | weapon_quote=None | weapon_looks=Unknown | weap...")
- 19:32, 15 October 2025 Assault SMG (hist | edit) [606 bytes] Serrukh (talk | contribs) (Created page with "{{ranged weapon | weapon_name=Assault SMG - Rapid-fire Family | weapon_dmg=1d6x4/4-24 | weapon_avgdmg=3.5x4=14 | weapon_dmgtype=Bullet | weapon_accuracy=+1 | weapon_ftime=Unknown | weapon_rtime=1.0 seconds | weapon_clip=16 | weapon_ammo=7.62 bullet | weapon_afire=aimed | weapon_areload=dual | weapon_get=Random (?+). | weapon_quote=None | weapon_looks=Unknown | weapon_description=''Milit...")
- 19:26, 15 October 2025 .44 JAC SMG (hist | edit) [561 bytes] Serrukh (talk | contribs) (Created page with "{{ranged weapon | weapon_name=.44 JAC SMG - Rapid-fire Family | weapon_dmg=3d5x4/14-60 | weapon_avgdmg=9x4=36 | weapon_dmgtype=Bullet | weapon_accuracy=+2 | weapon_ftime=Unknown | weapon_rtime=1.5 seconds | weapon_clip=16 | weapon_ammo=.44 bullet | weapon_afire=aimed | weapon_areload=dual | weapon_get=Random (?+) | weapon_quote=None | weapon_looks=Unknown | weapon_description=''Oh that...")
- 19:05, 15 October 2025 Combat pistol (hist | edit) [599 bytes] Serrukh (talk | contribs) (Created page with "{{ranged weapon | weapon_name=Combat pistol - Pistol Family| | weapon_dmg=4d3/4-12 | weapon_avgdmg=8 | weapon_dmgtype=Bullet | weapon_accuracy=+7 | weapon_ftime=Unknown | weapon_rtime=1.5 seconds | weapon_clip=15 | weapon_ammo=9mm bullet | weapon_afire=aimed | weapon_areload=dual | weapon_get=Random (?) | weapon_quote=None | weapon_looks=Unknown | weapon_description=''This is the kind of ha...")
- 18:59, 15 October 2025 9mm SMG (hist | edit) [618 bytes] Serrukh (talk | contribs) (Created page with "{{ranged weapon | weapon_name=9mm SMG - Rapid-fire Family | weapon_dmg=1d5x4/4-20 | weapon_avgdmg=3x5=15 | weapon_dmgtype=Bullet | weapon_accuracy=+2 | weapon_ftime=Unknown | weapon_rtime=1.0 seconds | weapon_clip=16 | weapon_ammo=9mm bullet | weapon_afire=aimed | weapon_areload=dual reload | weapon_get=Random (3+). | weapon_quote=None | weapon_looks=Unknown | weapon_description=''Stand...")
- 18:50, 15 October 2025 Auto rifle (hist | edit) [634 bytes] Serrukh (talk | contribs) (Created page with "{{ranged weapon | weapon_name=9mm Pistol - Rapid-fire Family | weapon_dmg=1d6x3/3-18 | weapon_avgdmg=3.5x3=10 | weapon_dmgtype=Bullet | weapon_accuracy=+4 | weapon_ftime=Unknown | weapon_rtime=1.5 seconds | weapon_clip=18 | weapon_ammo=9mm bullet | weapon_afire=None | weapon_areload=None | weapon_get=Random (2+), dropped by former guards. | weapon_quote=None | weapon_looks=<font color="silver...")
- 21:12, 10 October 2025 Blue armor (hist | edit) [368 bytes] Serrukh (talk | contribs) (Created page with "{{infostrat switch}} {{Armor | armor_name=Blue armor | armor_prot=2 | armor_resists=20% plasma | armor_health=100% | armor_move=-10% | armor_knockback=+0% | armor_get=Random | armor_looks=<font color="navy"><b>[</b></font> | armor_description=''Standard 'boys in blue' (marine) armor - may actually save your skin, or at least prolong your agony'' }}")
- 21:06, 10 October 2025 Phaseshift armor (hist | edit) [667 bytes] Serrukh (talk | contribs) (Created page with "{{infostrat switch}} {{Armor | armor_name=Phaseshift armor | armor_prot=2 | armor_resists=30% melee, 30% bullet, 30% shrapnel | armor_health=100% | armor_move=+25% | armor_knockback=+50% | armor_get=Random | armor_looks=<b><font color="magenta">[</font></b> | armor_description=''Shiny and high-tech, feels like almost floating by itself.'' | armor_other=Part of the Phaseshift Suit set (along with {{exotic link|phaseshift boots}}), which grants the flyi...")
- 21:04, 10 October 2025 Red armor (hist | edit) [357 bytes] Serrukh (talk | contribs) (Created page with "{{infostrat switch}} {{Armor | armor_name=Red armor | armor_prot=4 | armor_resists=25% fire | armor_health=100% | armor_move=-20% | armor_knockback=+0% | armor_get=Random (4+) | armor_looks=<font color="maroon"><b>[</b></font> | armor_description=''Not only the most durable military armor, but also most stylish, with sexy red finish.''}}")
- 20:42, 10 October 2025 Green armor (hist | edit) [445 bytes] Serrukh (talk | contribs) (Created page with "{{infostrat switch}} {{Armor| armor_name=Green armor| armor_prot=1| armor_resists=20% bullet, 20% shrapnel| armor_health=100%| armor_move=-5%| armor_knockback=+0%| armor_get=Random (1+)| armor_looks=<font color="green"><b>[</b></font>| armor_description=''Basic kevlar armor, nicknamed by the marines 'green armor' due to the hue, and the fact that only rookies are stupid enough to wear it.''}}")
- 20:35, 10 October 2025 Armor (hist | edit) [8,473 bytes] Serrukh (talk | contribs) (Created page with "Armor is the last line of defense between you and anything that wants to kill you. Primarily, armor is used as a way to prevent damage, which is represented by the following statistics: * '''Protection''': This is the flat amount of damage that is absorbed by the armor. Typically, you subtract the protection value from damage taken and the difference is how much damage the player takes, although damage types can change this result; shrapnel damage will get d...")
- 18:05, 10 October 2025 Shotgun Types (hist | edit) [553 bytes] Serrukh (talk | contribs) (Created page with "{{infostrat switch}} ''The following is a list of weapons that are classified as the <span class="plainlinks">[http://doom.chaosforge.org/wiki/Shotgun_Types shotgun type]</span> for the purposes of Challenges and Traits.'' == Types == === '''Standard''' === *Shotgun *Combat shotgun *Double shotgun === '''Assembly''' === *{{assembly link|Elephant gun}} *{{assembly link|Tacti...")
- 17:28, 10 October 2025 Combat shotgun (hist | edit) [1,014 bytes] Serrukh (talk | contribs) (Created page with "{{infostrat switch}} {{ranged weapon| weapon_name=Combat shotgun - Shotgun Family| weapon_dmg=6d3/6-18, normal shotgun blast| weapon_avgdmg=12 x 0.95 = 11| weapon_dmgtype=Shred| weapon_accuracy=+0| weapon_ftime=1.0 second| weapon_rtime=1.0 seconds| weapon_clip=5| weapon_ammo=12ga shell| weapon_afire=None| weapon_areload=Full reload| weapon_get= weapon_quote=''Pump'n'roll''| weapon_looks=<font color="blue"><b>}</b><...")
- 17:10, 10 October 2025 Machete (hist | edit) [485 bytes] Serrukh (talk | contribs) (Created page with "{{infostrat switch}} {{melee weapon | weapon_name = Machete - Melee Family | weapon_dmg = 3d5/3-15 | weapon_avgdmg = 9 | weapon_dmgtype = Melee | weapon_accuracy = +1 | weapon_afire = None | weapon_get = | weapon_quote = None | weapon_looks = | weapon_description = ''Machete dont't text.'' | weapon_other = | weapon_source = {{wiki|Machete|Real...")