New pages
- 05:55, 16 November 2025 Traits (hist | edit) [1,813 bytes] Pygmy (talk | contribs) (Created page with "= Basic Traits = Basic Traits are available to all classes and can be selected from the start. === Skilled === === Ironman === === Hellrunner === === Tough as Nails === === Son of a Bitch === === Reloader === === Eagle Eye === === Brute === === Son of a Gun === = Advanced Traits = Advanced Traits require 2 ranks in their prerequisite trait before they can be selected. Each class has access to 8 Advanced Traits, and will be able to ignore the prerequisite for one of them...")
- 04:19, 16 November 2025 Warlock (hist | edit) [662 bytes] Pygmy (talk | contribs) (Created page with "{{infostrat switch}} {{Monsters| monster_name=Warlock| monster_looks=| monster_hp=70| monster_ac=2| monster_acc=| monster_melee=4d3 = 4-12 = 8 avg| monster_projectile=20d1 = 20; fire damage, radius 1| monster_speed=130%| monster_dlvl=; Io, Dante| monster_xp=992| monster_inventory=None| monster_pickup=No| monster_doors=No| monster_atkchance=N/A| monster_abilities=Revives nearby enemy corpses.| monster_description=''The worst thing you can encounter. With some unho...")
- 04:11, 16 November 2025 Enemies (hist | edit) [519 bytes] Pygmy (talk | contribs) (Created page with "===Enemies=== * former human * former sergeant * former captain * former guard * former inmate * former grenadier * fiend * fire fiend * reaver * medusaling * ravager * medusa * corrupted grunt * corrupted sergeant * corrupted captain * ice fiend * ice reaver * glacimedaling * armored ravager * glacimeda * toxic fiend * toxic reaver * warlock ===Bosses=== * archreaver * [...")
- 19:46, 15 October 2025 Assault rifle (hist | edit) [642 bytes] Serrukh (talk | contribs) (Created page with "{{ranged weapon | weapon_name=Assault rifle - Rapid-fire Family | weapon_dmg=1d7x3/3-21 | weapon_avgdmg=4x3=12 | weapon_dmgtype=Bullet | weapon_accuracy=+3 | weapon_ftime=Unknown | weapon_rtime=1.5 seconds | weapon_clip=18 | weapon_ammo=7.62 bullet | weapon_afire=None | weapon_areload=None | weapon_get=Random (?+), dropped by hellish grunts. | weapon_quote=None | weapon_looks=Unknown | weap...")
- 19:32, 15 October 2025 Assault SMG (hist | edit) [606 bytes] Serrukh (talk | contribs) (Created page with "{{ranged weapon | weapon_name=Assault SMG - Rapid-fire Family | weapon_dmg=1d6x4/4-24 | weapon_avgdmg=3.5x4=14 | weapon_dmgtype=Bullet | weapon_accuracy=+1 | weapon_ftime=Unknown | weapon_rtime=1.0 seconds | weapon_clip=16 | weapon_ammo=7.62 bullet | weapon_afire=aimed | weapon_areload=dual | weapon_get=Random (?+). | weapon_quote=None | weapon_looks=Unknown | weapon_description=''Milit...")
- 19:26, 15 October 2025 .44 JAC SMG (hist | edit) [561 bytes] Serrukh (talk | contribs) (Created page with "{{ranged weapon | weapon_name=.44 JAC SMG - Rapid-fire Family | weapon_dmg=3d5x4/14-60 | weapon_avgdmg=9x4=36 | weapon_dmgtype=Bullet | weapon_accuracy=+2 | weapon_ftime=Unknown | weapon_rtime=1.5 seconds | weapon_clip=16 | weapon_ammo=.44 bullet | weapon_afire=aimed | weapon_areload=dual | weapon_get=Random (?+) | weapon_quote=None | weapon_looks=Unknown | weapon_description=''Oh that...")
- 19:05, 15 October 2025 Combat pistol (hist | edit) [599 bytes] Serrukh (talk | contribs) (Created page with "{{ranged weapon | weapon_name=Combat pistol - Pistol Family| | weapon_dmg=4d3/4-12 | weapon_avgdmg=8 | weapon_dmgtype=Bullet | weapon_accuracy=+7 | weapon_ftime=Unknown | weapon_rtime=1.5 seconds | weapon_clip=15 | weapon_ammo=9mm bullet | weapon_afire=aimed | weapon_areload=dual | weapon_get=Random (?) | weapon_quote=None | weapon_looks=Unknown | weapon_description=''This is the kind of ha...")
- 18:59, 15 October 2025 9mm SMG (hist | edit) [618 bytes] Serrukh (talk | contribs) (Created page with "{{ranged weapon | weapon_name=9mm SMG - Rapid-fire Family | weapon_dmg=1d5x4/4-20 | weapon_avgdmg=3x5=15 | weapon_dmgtype=Bullet | weapon_accuracy=+2 | weapon_ftime=Unknown | weapon_rtime=1.0 seconds | weapon_clip=16 | weapon_ammo=9mm bullet | weapon_afire=aimed | weapon_areload=dual reload | weapon_get=Random (3+). | weapon_quote=None | weapon_looks=Unknown | weapon_description=''Stand...")
- 18:50, 15 October 2025 Auto rifle (hist | edit) [634 bytes] Serrukh (talk | contribs) (Created page with "{{ranged weapon | weapon_name=9mm Pistol - Rapid-fire Family | weapon_dmg=1d6x3/3-18 | weapon_avgdmg=3.5x3=10 | weapon_dmgtype=Bullet | weapon_accuracy=+4 | weapon_ftime=Unknown | weapon_rtime=1.5 seconds | weapon_clip=18 | weapon_ammo=9mm bullet | weapon_afire=None | weapon_areload=None | weapon_get=Random (2+), dropped by former guards. | weapon_quote=None | weapon_looks=<font color="silver...")
- 21:12, 10 October 2025 Blue armor (hist | edit) [368 bytes] Serrukh (talk | contribs) (Created page with "{{infostrat switch}} {{Armor | armor_name=Blue armor | armor_prot=2 | armor_resists=20% plasma | armor_health=100% | armor_move=-10% | armor_knockback=+0% | armor_get=Random | armor_looks=<font color="navy"><b>[</b></font> | armor_description=''Standard 'boys in blue' (marine) armor - may actually save your skin, or at least prolong your agony'' }}")
- 21:06, 10 October 2025 Phaseshift armor (hist | edit) [667 bytes] Serrukh (talk | contribs) (Created page with "{{infostrat switch}} {{Armor | armor_name=Phaseshift armor | armor_prot=2 | armor_resists=30% melee, 30% bullet, 30% shrapnel | armor_health=100% | armor_move=+25% | armor_knockback=+50% | armor_get=Random | armor_looks=<b><font color="magenta">[</font></b> | armor_description=''Shiny and high-tech, feels like almost floating by itself.'' | armor_other=Part of the Phaseshift Suit set (along with {{exotic link|phaseshift boots}}), which grants the flyi...")
- 21:04, 10 October 2025 Red armor (hist | edit) [357 bytes] Serrukh (talk | contribs) (Created page with "{{infostrat switch}} {{Armor | armor_name=Red armor | armor_prot=4 | armor_resists=25% fire | armor_health=100% | armor_move=-20% | armor_knockback=+0% | armor_get=Random (4+) | armor_looks=<font color="maroon"><b>[</b></font> | armor_description=''Not only the most durable military armor, but also most stylish, with sexy red finish.''}}")
- 20:42, 10 October 2025 Green armor (hist | edit) [445 bytes] Serrukh (talk | contribs) (Created page with "{{infostrat switch}} {{Armor| armor_name=Green armor| armor_prot=1| armor_resists=20% bullet, 20% shrapnel| armor_health=100%| armor_move=-5%| armor_knockback=+0%| armor_get=Random (1+)| armor_looks=<font color="green"><b>[</b></font>| armor_description=''Basic kevlar armor, nicknamed by the marines 'green armor' due to the hue, and the fact that only rookies are stupid enough to wear it.''}}")
- 20:35, 10 October 2025 Armor (hist | edit) [8,473 bytes] Serrukh (talk | contribs) (Created page with "Armor is the last line of defense between you and anything that wants to kill you. Primarily, armor is used as a way to prevent damage, which is represented by the following statistics: * '''Protection''': This is the flat amount of damage that is absorbed by the armor. Typically, you subtract the protection value from damage taken and the difference is how much damage the player takes, although damage types can change this result; shrapnel damage will get d...")
- 18:05, 10 October 2025 Shotgun Types (hist | edit) [553 bytes] Serrukh (talk | contribs) (Created page with "{{infostrat switch}} ''The following is a list of weapons that are classified as the <span class="plainlinks">[http://doom.chaosforge.org/wiki/Shotgun_Types shotgun type]</span> for the purposes of Challenges and Traits.'' == Types == === '''Standard''' === *Shotgun *Combat shotgun *Double shotgun === '''Assembly''' === *{{assembly link|Elephant gun}} *{{assembly link|Tacti...")
- 17:28, 10 October 2025 Combat shotgun (hist | edit) [1,014 bytes] Serrukh (talk | contribs) (Created page with "{{infostrat switch}} {{ranged weapon| weapon_name=Combat shotgun - Shotgun Family| weapon_dmg=6d3/6-18, normal shotgun blast| weapon_avgdmg=12 x 0.95 = 11| weapon_dmgtype=Shred| weapon_accuracy=+0| weapon_ftime=1.0 second| weapon_rtime=1.0 seconds| weapon_clip=5| weapon_ammo=12ga shell| weapon_afire=None| weapon_areload=Full reload| weapon_get= weapon_quote=''Pump'n'roll''| weapon_looks=<font color="blue"><b>}</b><...")
- 17:10, 10 October 2025 Machete (hist | edit) [485 bytes] Serrukh (talk | contribs) (Created page with "{{infostrat switch}} {{melee weapon | weapon_name = Machete - Melee Family | weapon_dmg = 3d5/3-15 | weapon_avgdmg = 9 | weapon_dmgtype = Melee | weapon_accuracy = +1 | weapon_afire = None | weapon_get = | weapon_quote = None | weapon_looks = | weapon_description = ''Machete dont't text.'' | weapon_other = | weapon_source = {{wiki|Machete|Real...")
- 06:56, 21 August 2025 Assemblies (hist | edit) [4,976 bytes] Krenium (talk | contribs) (Create Assemblies page)
- 05:00, 21 August 2025 Valhalla Control (hist | edit) [1,513 bytes] Rsog412 (talk | contribs) (Created page)
- 04:46, 21 August 2025 Callisto Dig Site (hist | edit) [1,120 bytes] Rsog412 (talk | contribs) (Created page)
- 04:40, 21 August 2025 Valhalla Habitat (hist | edit) [608 bytes] Rsog412 (talk | contribs) (Created page.)
- 03:09, 20 August 2025 Locations (hist | edit) [1,976 bytes] Rsog412 (talk | contribs) (Created page.)
- 05:11, 18 August 2025 Blood (hist | edit) [20 bytes] Omega Tyrant (talk | contribs) (Redirected page to Fluids) Tag: New redirect
- 05:10, 18 August 2025 Lava (hist | edit) [20 bytes] Omega Tyrant (talk | contribs) (Redirected page to Fluids) Tag: New redirect
- 05:10, 18 August 2025 Mud (hist | edit) [20 bytes] Omega Tyrant (talk | contribs) (Redirected page to Fluids) Tag: New redirect
- 05:10, 18 August 2025 Water (hist | edit) [20 bytes] Omega Tyrant (talk | contribs) (Redirected page to Fluids) Tag: New redirect
- 05:10, 18 August 2025 Liquid (hist | edit) [20 bytes] Omega Tyrant (talk | contribs) (Redirected page to Fluids) Tag: New redirect
- 05:09, 18 August 2025 Fluid (hist | edit) [20 bytes] Omega Tyrant (talk | contribs) (Redirected page to Fluid) Tag: New redirect
- 05:09, 18 August 2025 Fluids (hist | edit) [2,868 bytes] Omega Tyrant (talk | contribs) (Created page with "{{infostrat switch}} Fluids are a type of floor tile representing liquids, which will slow down all non-flying entities when moving through them, and may cause damage to entities standing on the fluid tile. The different type of fluids in JHC are as follows: * '''Water''' (represented by a <font color="blue"><b>=</b></font> or <font color="lightblue"><b>=</b></font>) doesn't damage and is mostly decorative, but movement time on water tiles will be increase...")
- 02:16, 16 August 2025 Combat knife (hist | edit) [928 bytes] WizardOfOzzy (talk | contribs) (Created page with "{{infostrat switch}} {{melee weapon | weapon_name = Combat knife - Melee Family | weapon_dmg = 2d5/2—10 | weapon_avgdmg = 6 | weapon_dmgtype = Melee | weapon_accuracy = +3 | weapon_afire = throw | weapon_get = random drop | weapon_quote = unknown | weapon_looks = unknown | weapon_description = ''Not what you'd really like to use, but it's better than your fist...")
- 12:21, 15 August 2025 Maglev pistol (hist | edit) [730 bytes] WizardOfOzzy (talk | contribs) (Created page with "{{infostrat switch}} {{ranged weapon| weapon_name=maglev pistol - PistolFamily| weapon_dmg=12d2/12-24| weapon_avgdmg=18| weapon_dmgtype=Heavy| weapon_accuracy=+3| weapon_ftime=1.0 second| weapon_rtime=1.0 seconds| weapon_clip=10| weapon_ammo=9mm ammo| weapon_afire=Aimed shot|| weapon_areload=unknown| weapon_get=random drop| weapon_quote=unknown| weapon_looks=unknown| weapon_description=''High-tech p...")
- 12:15, 15 August 2025 12ga shotgun (hist | edit) [719 bytes] WizardOfOzzy (talk | contribs) (Created page with "{{infostrat switch}} {{ranged weapon| weapon_name=12ga shotgun - Shotgun Family| weapon_dmg=7d3/7-21| weapon_avgdmg=14| weapon_dmgtype=Shred| weapon_accuracy=+0| weapon_ftime=1.0 second| weapon_rtime=1.0 seconds| weapon_clip=1| weapon_ammo=12ga shell| weapon_afire=unknown| weapon_areload=unknown| weapon_get=random drop| weapon_quote=unknown| weapon_looks=unknown| weapon_description=''Standard issue military shotgun, uses 12ga s...")
- 12:02, 15 August 2025 Weapons (hist | edit) [947 bytes] WizardOfOzzy (talk | contribs) (Getting this page started in my first playthrough)
- 16:08, 13 August 2025 7.62 sidearm (hist | edit) [661 bytes] Rookmeamadeus (talk | contribs) (Created page with "{{infostrat switch}} {{ranged weapon| weapon_name=7.62 sidearm - Pistol Family| weapon_dmg=2d4*2/4-16| weapon_avgdmg=10| weapon_dmgtype=Bullet| weapon_accuracy=+4| weapon_ftime=1.0 second| weapon_rtime=1.2 seconds| weapon_clip=12| weapon_ammo=7.62 bullet| weapon_afire=Aimed shot| weapon_areload=Dual reload| weapon_get=Random | weapon_quote=None| weapon_looks=<font c...")
- 15:57, 13 August 2025 .44 revolver (hist | edit) [783 bytes] Rookmeamadeus (talk | contribs) (Created page with "{{infostrat switch}} {{ranged weapon| weapon_name=.44 revolver - Pistol Family| weapon_dmg=3d5/3-15| weapon_avgdmg=10| weapon_dmgtype=Bullet| weapon_accuracy=+4| weapon_ftime=1.0 second| weapon_rtime=0.2 seconds| weapon_clip=6| weapon_ammo=.44 bullet| weapon_afire=Aimed shot| weapon_areload=N/A| weapon_get=Random (2+). Starting weapon for a Scout in a standard game and most challenges.| weapon_quot...")
- 15:50, 13 August 2025 9mm pistol (hist | edit) [843 bytes] Rookmeamadeus (talk | contribs) (Created page with "{{infostrat switch}} {{ranged weapon| weapon_name=9mm Pistol - Pistol Family| weapon_dmg=3d3/3-9| weapon_avgdmg=6| weapon_dmgtype=Bullet| weapon_accuracy=+5| weapon_ftime=1.0 second| weapon_rtime=1.2 seconds| weapon_clip=8| weapon_ammo=9mm bullet| weapon_afire=Aimed shot| weapon_areload=Dual reload| weapon_get=Random (2+), dropped by former grunts. Also the star...")
- 23:23, 12 August 2025 Reaver (hist | edit) [800 bytes] Omega Tyrant (talk | contribs) (Created page with "{{infostrat switch}} {{Monsters| monster_name=Reaver| monster_looks=<font color="magenta"><b>c</b></font>| monster_hp=25| monster_ac=2| monster_acc=+3 melee| monster_melee=4d3 = 4-12 = 8 avg| monster_projectile=None| monster_speed=120%| monster_dlvl=4; Callisto, Io, Dante| monster_xp=68| monster_inventory=None| monster_pickup=No| monster_doors=No| monster_atkchance=N/A| monster_abilities=Has -1 vision range.| monster_description=''Reavers, strong, tough a...")
- 23:05, 12 August 2025 Classes (hist | edit) [88 bytes] TNT Colonel (talk | contribs) (Created page with "stub")
- 22:40, 12 August 2025 Character Development (hist | edit) [26 bytes] Epyon (talk | contribs) (Created page with " * Classes * Traits")