New pages
- 07:56, 21 August 2025 Assemblies (hist | edit) [4,982 bytes] Krenium (talk | contribs) (Create Assemblies page)
- 06:00, 21 August 2025 Valhalla Control (hist | edit) [1,366 bytes] Rsog412 (talk | contribs) (Created page)
- 05:46, 21 August 2025 Callisto Dig Site (hist | edit) [1,120 bytes] Rsog412 (talk | contribs) (Created page)
- 05:40, 21 August 2025 Valhalla Habitat (hist | edit) [608 bytes] Rsog412 (talk | contribs) (Created page.)
- 04:09, 20 August 2025 Locations (hist | edit) [1,976 bytes] Rsog412 (talk | contribs) (Created page.)
- 06:11, 18 August 2025 Blood (hist | edit) [20 bytes] Omega Tyrant (talk | contribs) (Redirected page to Fluids) Tag: New redirect
- 06:10, 18 August 2025 Lava (hist | edit) [20 bytes] Omega Tyrant (talk | contribs) (Redirected page to Fluids) Tag: New redirect
- 06:10, 18 August 2025 Mud (hist | edit) [20 bytes] Omega Tyrant (talk | contribs) (Redirected page to Fluids) Tag: New redirect
- 06:10, 18 August 2025 Water (hist | edit) [20 bytes] Omega Tyrant (talk | contribs) (Redirected page to Fluids) Tag: New redirect
- 06:10, 18 August 2025 Liquid (hist | edit) [20 bytes] Omega Tyrant (talk | contribs) (Redirected page to Fluids) Tag: New redirect
- 06:09, 18 August 2025 Fluid (hist | edit) [20 bytes] Omega Tyrant (talk | contribs) (Redirected page to Fluid) Tag: New redirect
- 06:09, 18 August 2025 Fluids (hist | edit) [2,868 bytes] Omega Tyrant (talk | contribs) (Created page with "{{infostrat switch}} Fluids are a type of floor tile representing liquids, which will slow down all non-flying entities when moving through them, and may cause damage to entities standing on the fluid tile. The different type of fluids in JHC are as follows: * '''Water''' (represented by a <font color="blue"><b>=</b></font> or <font color="lightblue"><b>=</b></font>) doesn't damage and is mostly decorative, but movement time on water tiles will be increase...")
- 03:16, 16 August 2025 Combat knife (hist | edit) [928 bytes] WizardOfOzzy (talk | contribs) (Created page with "{{infostrat switch}} {{melee weapon | weapon_name = Combat knife - Melee Family | weapon_dmg = 2d5/2—10 | weapon_avgdmg = 6 | weapon_dmgtype = Melee | weapon_accuracy = +3 | weapon_afire = throw | weapon_get = random drop | weapon_quote = unknown | weapon_looks = unknown | weapon_description = ''Not what you'd really like to use, but it's better than your fist...")
- 13:21, 15 August 2025 Maglev pistol (hist | edit) [593 bytes] WizardOfOzzy (talk | contribs) (Created page with "{{infostrat switch}} {{ranged weapon| weapon_name=maglev pistol - PistolFamily| weapon_dmg=12d2/12-24| weapon_avgdmg=18| weapon_dmgtype=Heavy| weapon_accuracy=+3| weapon_ftime=1.0 second| weapon_rtime=1.0 seconds| weapon_clip=10| weapon_ammo=9mm ammo| weapon_afire=Aimed shot|| weapon_areload=unknown| weapon_get=random drop| weapon_quote=unknown| weapon_looks=unknown| weapon_description=''High-tech p...")
- 13:15, 15 August 2025 12ga shotgun (hist | edit) [689 bytes] WizardOfOzzy (talk | contribs) (Created page with "{{infostrat switch}} {{ranged weapon| weapon_name=12ga shotgun - Shotgun Family| weapon_dmg=7d3/7-21| weapon_avgdmg=14| weapon_dmgtype=Shred| weapon_accuracy=+0| weapon_ftime=1.0 second| weapon_rtime=1.0 seconds| weapon_clip=1| weapon_ammo=12ga shell| weapon_afire=unknown| weapon_areload=unknown| weapon_get=random drop| weapon_quote=unknown| weapon_looks=unknown| weapon_description=''Standard issue military shotgun, uses 12ga s...")
- 13:02, 15 August 2025 Weapons (hist | edit) [214 bytes] WizardOfOzzy (talk | contribs) (Getting this page started in my first playthrough)
- 17:08, 13 August 2025 7.62 sidearm (hist | edit) [661 bytes] Rookmeamadeus (talk | contribs) (Created page with "{{infostrat switch}} {{ranged weapon| weapon_name=7.62 sidearm - Pistol Family| weapon_dmg=2d4*2/4-16| weapon_avgdmg=10| weapon_dmgtype=Bullet| weapon_accuracy=+4| weapon_ftime=1.0 second| weapon_rtime=1.2 seconds| weapon_clip=12| weapon_ammo=7.62 bullet| weapon_afire=Aimed shot| weapon_areload=Dual reload| weapon_get=Random | weapon_quote=None| weapon_looks=<font c...")
- 16:57, 13 August 2025 .44 revolver (hist | edit) [783 bytes] Rookmeamadeus (talk | contribs) (Created page with "{{infostrat switch}} {{ranged weapon| weapon_name=.44 revolver - Pistol Family| weapon_dmg=3d5/3-15| weapon_avgdmg=10| weapon_dmgtype=Bullet| weapon_accuracy=+4| weapon_ftime=1.0 second| weapon_rtime=0.2 seconds| weapon_clip=6| weapon_ammo=.44 bullet| weapon_afire=Aimed shot| weapon_areload=N/A| weapon_get=Random (2+). Starting weapon for a Scout in a standard game and most challenges.| weapon_quot...")
- 16:50, 13 August 2025 9mm pistol (hist | edit) [843 bytes] Rookmeamadeus (talk | contribs) (Created page with "{{infostrat switch}} {{ranged weapon| weapon_name=9mm Pistol - Pistol Family| weapon_dmg=3d3/3-9| weapon_avgdmg=6| weapon_dmgtype=Bullet| weapon_accuracy=+5| weapon_ftime=1.0 second| weapon_rtime=1.2 seconds| weapon_clip=8| weapon_ammo=9mm bullet| weapon_afire=Aimed shot| weapon_areload=Dual reload| weapon_get=Random (2+), dropped by former grunts. Also the star...")
- 00:23, 13 August 2025 Reaver (hist | edit) [800 bytes] Omega Tyrant (talk | contribs) (Created page with "{{infostrat switch}} {{Monsters| monster_name=Reaver| monster_looks=<font color="magenta"><b>c</b></font>| monster_hp=25| monster_ac=2| monster_acc=+3 melee| monster_melee=4d3 = 4-12 = 8 avg| monster_projectile=None| monster_speed=120%| monster_dlvl=4; Callisto, Io, Dante| monster_xp=68| monster_inventory=None| monster_pickup=No| monster_doors=No| monster_atkchance=N/A| monster_abilities=Has -1 vision range.| monster_description=''Reavers, strong, tough a...")
- 00:05, 13 August 2025 Classes (hist | edit) [88 bytes] TNT Colonel (talk | contribs) (Created page with "stub")
- 23:40, 12 August 2025 Character Development (hist | edit) [26 bytes] Epyon (talk | contribs) (Created page with " * Classes * Traits")